Over in downtown Rosewood, Aria and Ali are following the game’s directions for Ali’s turn. Suddenly, the game phone starts making a quacking sound in Ali’s purse, which confuses the two girls momentarily until Aria spots a nearby store called the Darling Duck. “Why does ‘A.D.’ want you to go to a baby store?” Aria muses out loud. (Hi, we know.) Suddenly, Aria gets another FaceTime request on her phone, so she urges Ali to go inside, assuring her that she’ll meet her in a minute. When Aria glances down at her phone, she sees a message from “A.D.” that reads: “Meet me now,” with a GPS location. She immediately turns and heads in the opposite direction of the store. Girl, WYD?! From there, we see a series of creepy images: surveillance cameras, eerie drawings, a closet door opening in slow motion, and an ominous red sky. Meanwhile, these subtitles flash across the screen: "The world is turning upside down." was developed by Mediatonic in partnership with WB Games San Fransisco. Mary Casey, a director of product at WB Games, spoke to Pottermore in an interview about what fans could expect to see during gameplay."So the idea behind it was that we wanted to create a game different from any other experience," she said. "We wanted to place you, as a player, into the wizarding world, and create something you could really reach out and touch."Pottermore “Unlike the weather, with pandemics, we actually influence the outcome,” she said. “People see these numbers, and they are motivated then to be more vigilant about staying home and doing all the things that change that outcome.”Stay up-to-date on the 2020 election.Sign up for theTeen VogueTake!Want more fromTeen Vogue? Check this out:
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| Time: | 2026-01-01 05:12:42 |